Each ability now has 6 ranks.
Hammer – To The Skies (Q): Damage changed to (additional rank) 20/60/100/140/180/220 from
Slow amount changed to (additional rank) 30/35/40/45/50/55 from
Cooldown changed to (additional rank) 16/14/12/10/8/6 seconds from
Mercury Cannon – Shock Blast (Q): Damage changed to 60/100/160/210/260/310 from
Hammer – Lightning Field (W): Damage changed to 100/160/220/280/340/400 from
Mercury Cannon – Hyper Charge (W): Bonus Damage changed to 75/80/85/90/95/100 from
Cooldown changed to 14/12/10/8/6/4 seconds from
Hammer – Thundering Blow (E): Damage changed to 8/10.4/12.8/15.2/17.6/20% from
Cooldown changed to 14/13/12/11/10/9 seconds from
Mercury Cannon – Acceleration Gate (E): Movespeed changed to 30/35/40/45/50/55% from
Transform: Mercury Cannon/Hammer (R): Can no longer be leveled; now levels at ranks 6/11/16 automatically.
Shunpo (E): Damage reduced to 40/70/100/130/160 from
Headshot (Passive): Now ignores 50% of the targets bonus armor (champion only).
Ace in the Hole (R): Now gives vision at the start of cast (when you press the button) instead of at the start of channel.
Brutal Strikes (W): PASSIVE: NEW! Malphite gains 10/15/20/25/30% additional armor.
REMOVED! Basic Attacks gain 30/38/46/54/62% splash damage.
ACTIVE: NEW! Basic attacks deal an additional 25/40/55/70/85 (+15% AP) physical damage to the target and nearby units.
REMOVED! Malphite gains additional armor and attack damage.
Ethereal Chains (W): Width reduced to 55 from
Burnout (W): NEW! 25% of the damage is applied again when Shyvana basic attacks an enemy with Burnout Active. Bonus AD ratio per second increased to 0.2 from