Ekko now has a lore entry in the client!
A prodigy from the rough streets of Zaun, Ekko manipulates time to spin any situation to his advantage. Using his own invention, the Zero-Drive, he explores the branching possibilities of reality. As well as experimenting with multi-dimensional probability, Ekko spends his days running wild with the other lost children of Zaun. Though he revels in this freedom, when there’s a threat to his friends, he’ll endure anything to defend them. To the unknowing observer, Ekko accomplishes the impossible with ease, time and time again.
Karma has new changes, which compare to live values. Changes seen on the 05/13 update have been removed.
Gathering Fire (Passive): Cooldown refund on basic attack increased to 1/1.25/1.5 at levels 1/7/13 from
1 at all levels.
Refund on spell hit increased to 2/2.5/3 at levels 1/7/13 from
2 at all levels.
Focused Resolve (W): Can now target monsters.
Mantra: Removed healing and bonus damage (live bonuses).
NEW All damage dealt to the target is increased by 10% and heals Karma for 20% of the damage dealt. If the damage source is an ally, they are also healed by 20%.
Inspire (E): Cooldown reduced to 10/9/8/7/6 seconds from
10 seconds at all ranks.
Shield amount reduced to 80/110/140/170/200 from
Mana Cost reduced to 60/65/70/75/80 from
Mantra: Shield on first target increased by 30/90/150/210 + (30% AP). AOE Shield Amount changed to 50% of primary target’s shield amount from
Base Attack Speed reduced to .644 from
Attack Damage per Level reduced to 3 from
Attack Speed per Level reduced to 3% from
Parallel Convergence (W): AP Ratio from passive reduced to 1% per 45 AP from
1% per 35 AP.
Heals and shields bonuses on ally grant 15% attack speed and 30 magic damage on hit for 10 seconds (was
25% attack speed for 6 seconds).
UNIQUE Passive – Favor: Gold granted per nearby minion death increased to 3g from
UNIQUE Passive – Favor: Gold and health granted per nearby minion death increased to 4g and 10 Health from
3g and 5 Health.
Mana Regen increased to 50% from
Talisman of Ascension
UNIQUE Passive – Favor: Gold granted per nearby minion death increased to 4g from
Active cooldown reduced to 40 seconds from