PASSIVE: Glory in Death
After being killed Sion will reanimate himself, but his Health rapidly decays while he is reanimated.
He can move and attack during this time. He gains 100% Lifesteal, attacks extremely fast and will deal an additional 10% of his target’s maximum Health on hit. Max 75 bonus damage against monsters.
All of his abilities are replaced with Death Surge, which grants him a burst of Movement Speed.
Q: Decimating Smash
Sion charges up a heavy blow for up to 2 seconds. When released, he deals 20 (+AD ) to 60 (+AD) physical damage to enemies in the area (60% damage to minions). Enemies hit are briefly slowed.
If Sion charges for at least 1 second, enemies are knocked up and stunned for 1.25 to 2.25 seconds.
Sion plants his feet, rooting himself as he winds up and swings his axe in a broad area before him. Decimating Smash deals increasing damage the longer it’s charged, and once it’s at least half-charged, knocks up all caught enemies when unleashed.
W: Soul Furnace
Passive: Sion earns 2 maximum health whenever he kills a unit (8 for large monster and champion kill or assist.)
Active: Sion shields himself for 30 (+AP)( )(+10% of Maximum Health) for 6 seconds. After 2 seconds, while the shield holds Sion can reactivate to deal 40 (+AP) plus 10% of the target’s Maximum Health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters.
E: Roar of the Slayer
Sion fires a short range shockwave, dealing 70 (+AP) magic damage to the first target hit, slowing it by 40%, and reducing its armor by 20% for 2.5 seconds.
If the target is not a champion, they will be knocked back. All enemies that the knocked back unit passes through will take 50% bonus damage and be slowed by 40%.
R – Unstoppable Onslaught
Sion charges in a direction for 8 seconds and can steer slowly towards the mouse cursor. While charging, Sion is immune to all Crowd Control. Reactivating will cancel Sion’s charge early.
When Sion collides with an enemy champion or wall, he deals 150 (+AD) physical damage and knocks up and stuns enemies in a small area for 0.75 seconds. Enemies in a larger area take the same damage and have their Movement Speed slowed by 40% for 3 seconds.
To take a life is a simple enough thing, yet no-one perfected it quite like Sion. He led army after army through the jaws of death, charging through the massed ranks of Noxus’s enemies time and time again until his burgeoning city-state stood above all nations. But even the mighty fall, and though Sion’s death shocked the people of Noxus, it ultimately also brought them safety from Demacia’s now leaderless forces.
But Sion’s story did not end with his death. Seeking to exploit the Noxians’ hero worship, Noxus’s Grand General took the drastic step of attempting to return their greatest champion from death. But if taking a life is a simple enough thing, restoring life is anything but. Sion rose again, but as something different. Without his intelligence and martial prowess, he was reduced to a simple killing machine, destroying anything – friend or foe – that stood in his way. Unable to control their weapon, the Noxians locked their former champion away. Centuries passed before another Grand General returned to Sion’s tomb determined to fully resurrect the great champion once again.
Death is no longer an obstacle for Sion – every time he falls, his commanders simply piece him back together and revive the once great man. But within his sundered body lies a soul desperately searching for the sense of self he once had, and when that sense is most awakened in times of war, then war shall be had.
Barbarian Sion – 750 RP
Lumberjack Sion – 520 RP
Warmonger Sion – 975 RP
Hextech Sion – 520 RP