PBE Update 04/28 – Star Guardian Lux, SSW Skins, Ashe Update

Posted in Games, MOBA, Patch, Updates by

SKINS
Six all-new skins, including the previously announced SSW roster!
 


Star Guardian Lux1350 RP

Star Guardian Lux Loading

Star Guardian Lux Splash Art(1)

Lux I

Star Guardian Lux Poses

SG Lux Passive

SG Lux Q3

SG Lux Q1

SG Lux Q2

SG Lux W1

SG Lux W2

SG Lux E

SG Lux E2

SG Lux R1

SG Lux R2

SG Lux Recall1

SG Lux Recall2

SG Lux Recall3
 
Below is Galetta’s introduction the skins on the bugs and feedback thread.
The champions have arrived!
Each one of these skins honors a player of Team Samsung White, the winners of the 2014 League of Legends World Championship! These skins are representative of the following players and include:

Looper: Singed, 750 RP
New character model.

Dandy: Renger, 750 RP
New character model.

Pawn: Talon, 750 RP
New character model.
New (W) and (R) particles.

Imp: Twitch, 975 RP
New character model.
New recall animation. He rolls in the grass! :3

Mata: Thresh, 975 RP
New character model.
All particles color shifted to blue.
New recall animation.

Your feedback and bug reports are extremely helpful to us, so please check out all the SSW skins and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!
 
SSW Splash Art
 
SSW Rengar750 RP

SSW Rengar Loading

SSW Rengar I

SSW Rengar Poses

Dandy - Rengar
 
SSW Talon750 RP

SSW Talon Loading

SSW Talon I

SSW Talon Poses

SSW Talon W

SSW Talon R

SSW Talon R2

Pawn - Talon
 
SSW Twitch975 RP

SSW Twitch Loading

SSW Twitch I

SSW Twitch Poses

SSW Twitch W

SSW Twitch Recall
IMP - Twitch
 
SSW Thresh975 RP

SSW Thresh Loading

SSW Thresh I

SSW Thresh Poses

SSW Thresh Q

SSW Thresh W

SSW Thresh E

SSW Thresh R

SSW Thresh Recall1

SSW Thresh Recall2

Mata - Thresh
 
SSW Singed750 RP

SSW Singed Loading

SSW Singed

SSW Singed Poses

Looper - Singed


 
 
CHAMPION UPDATES

Basic Attack Missile Speed increased to 2000 from 2500.
Base Crit Damage 110% from 200%.
Attack Speed growth reduced to 3.33 from 4.

Passive - Frost Shot
Frost Shot (Passive)
Spells and basic attacks slow targets by 5%/11%/16%/23%/29%/35% for 2 seconds.

Basic attacks always critically strike targets with Frost Shot for 110 + (Critical Strike Chance + Critical Damage)% damage (increased by items that would otherwise grant Critical Strike Chance), but Ashe does not otherwise critically strike.

Ranger's Focus - Q
Ranger’s Focus (Q)
Passive: Applying Frost Shot grants Focus for 4 seconds, stacking 5 times.

Active: Consumes all Focus to grant 20/30/40/50/60% Attack Speed and increase Frost Shot’s slow by 20% for 4 seconds. If 5 stacks are consumed, Ashe’s basic attacks fire a flurry of arrows resulting in (.23/.24/.25/.26/.27 AD per arrow for a total of 1.15/1.20/1.25/1.30/1.35 AD per basic attack) physical damage per attack for the duration.

Cost: 50 Mana at all Ranks
Cooldown: 18 Seconds at all Ranks

Volley - W
Volley (W)
Fires arrows in a cone, each dealing 20/30/40/50/60 physical damage.

Enemies can block multiple arrows from Volley, but will only take damage from the first.

Cost: 50 Mana at all Ranks
Range: 1200
Cooldown: 12/10/8/6/4 Seconds

Hawkshot - E
Hawkshot (E)
Reveals terrain as it flies toward target location anywhere on the map. Grants vision for 5 seconds. Ashe can store up to 2 charges of Hawkshot at a time.

Cost: None
Range: Global
Cooldown: 5 Seconds at all Ranks

ECA - R
Enchanted Crystal Arrow
Launches a crystal arrow of ice in a line that stuns an enemy Champion dealing 250/425/600 (+1 AP) magic damage. The farther the arrow flies, the longer the stun, up to 3.5 seconds. Surrounding enemies take half damage.

Cost: 100 Mana at all Ranks
Range: Global
Cooldown: 100/90/80 Seconds

 
 
BALANCE CHANGES

Azir

Azir

Azir now has an indicator showing his soldier’s attack range.
Attack Range Azir

Attack Range Azir 2

 

Veigar

Veigar

Event Horizon (E): Delay reduced to .5 second from .75 second.
 

Nocturne

Nocturne

Unspeakable Horror (E): Damage increased to 80/125/170/215/260 from 50/100/150/200/250.
 
 
ITEM CHANGES
Cinderhulk
Damage reduced to 15 +0.6 per champion level from 16 +1.

April 28, 2015
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